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Track Mule

Model is based on the original concept by James Hawkins. Worked closely with Kirk Gibbons (AD) and Tyler Bradley (CA) on design changes to allow support for suspension/front wheel animation and space for second player. I worked on the high poly model and materials/textures. Game res and Bake was done by our partners at Mindwalk.

UE4 Game Model Side

UE4 Game Model Side

UE4 Game Model Front

UE4 Game Model Front

UE4 Game Model Back

UE4 Game Model Back

Vray High Poly Model Side

Vray High Poly Model Side

Vray High Poly Model Front

Vray High Poly Model Front

Vray High Poly Model Back

Vray High Poly Model Back